Storycubes

The StoryCubes method uses 6 dice with pictures to help [...]

  • 45min
  • free
  • 20+
  • English, Bosnian, Estonian, Finnish, Italian

Description

The StoryCubes method uses 6 dice with pictures to help people create stories and express themselves. Participants roll the dice and make personal or group stories based on the images. The activity encourages lateral thinking, imagination, and listening to others. The way the method is used can change depending on the context, making the activity easier or more challenging. 

Method & Activity Information.

  • Difficulty: Easy
  • Session location: Palermo, Italy
  • Test date: 09/05/2025
  • Duration: 45min
  • Costs: free
  • Materials used: paper, markers, and post-it
  • Youth participated:
  • Registration: none

Case Description

• Volunteers 16-23 y.o.

• The activity needs a classroom space, basic materials (paper, markers, post-its), a group of participants, and someone to guide the discussion in a safe and inclusive environment. A set of 6 StoryCubes is also required.

• Problems: Some problems may include low participation, limited imagination, lack of confidence when sharing stories, missing materials, or difficulty connecting abstract images to real experiences.

• Topic & themes: Creativity, self-expression, lateral thinking, emotional awareness, storytelling, empathy, group 

Method Usage

• School or BoYega (Libera headquarters)

• Country & city: Italy, Palermo

• Target group: 16-23 y.o.

• Purpose & reason to choose this method: This method was chosen to help participants express themselves and explore personal or social topics in a creative way. It encourages imagination, storytelling, and group interaction, helping participants reflect on emotions, values, and how they see the world.

• Description how the session was arranged: The activity was done in a classroom using simple materials like 6 StoryCubes, paper, and markers. Participants sat in a circle or small groups. The facilitator guided the session in a safe and inclusive space, without the need for digital tools.

• Brief description of the session results: During the session, participants created stories based on images from the dice. They shared personal thoughts, feelings, and experiences. The activity supported creativity, active listening, and self-expression. Many participants said they enjoyed the freedom to tell stories and felt more connected with the group. 

Method & Activity Feedback

Facilitator

Category

Likert-7 AVG

Description

  • Effectiveness

    7

  • Efficiency

    6

  • Learnability

    7

  • Enjoyability

    6

  • Adaptability

    7

  • Feedback (recommendation)

    7

Observer

Category

Likert-7 AVG

Description

  • Engagement & Participation

    6

  • Comprehension & Knowledge

    6

  • Game Mechanics & Functionality

    6

Participant Experience

Category

Likert-7 AVG

Description

  • Enjoyment

    6

  • Usability

    6.3

  • Learnability

    6.5

  • Recommendation score

    5

Positive

The activity encourages inclusive participation. The creative and playful approach helps everyone join in. Storytelling in a group builds connection and empathy. The activity fosters greater self-awareness. Participants reflect on their values, emotions, and points of view. 

Negative

Some participants feel nervous about speaking in front of others. Time pressure can limit storytelling opportunities. Some find it hard to create stories from images. Emotional barriers may reduce participation.

 

Suggestions & tips

Create a supportive environment. Provide clear examples of how to use the dice. Allow drawing or writing to support expression. Encourage quieter participants to speak. Adjust the activity based on group needs. End with a reflection on feelings and learning. 

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