{"id":993,"date":"2026-02-13T15:49:44","date_gmt":"2026-02-13T14:49:44","guid":{"rendered":"https:\/\/gamie.org\/2nd-gamestorming-webinar-playful-youth-participation-democracy-trends-and-gamification\/"},"modified":"2026-02-16T09:47:43","modified_gmt":"2026-02-16T08:47:43","slug":"2nd-gamestorming-webinar-playful-youth-participation-democracy-trends-and-gamification","status":"publish","type":"post","link":"https:\/\/gamie.org\/et\/2nd-gamestorming-webinar-playful-youth-participation-democracy-trends-and-gamification\/","title":{"rendered":"2nd Gamestorming Webinar: Playful Youth Participation \u2013 Democracy, Trends and Gamification"},"content":{"rendered":"<p>Gamestorming is a free four-part virtual event series exploring how digital and gamified methods can promote inclusive, ethical, and community-driven social development. This session focuses on the question:\u00a0<strong>How can gamified approaches strengthen democracy and youth participation?\u00a0<\/strong>The program includes keynote talks on gamification, collaborative ideation around future opportunities, challenges and goals, as well as inspiring examples of real-life gamified experiments.\u00a0New project ideas will be co-created during the workshop session.<\/p>\n<p><strong>2<sup>nd<\/sup>\u00a0Gamestorming Webinar<\/strong><\/p>\n<p><strong>Playful Youth Participation \u2013 Democracy, Trends and Gamification<\/strong><\/p>\n<p><strong>\u00a0<\/strong><\/p>\n<p><strong>Date &amp; Time:<\/strong>\u00a0November 24<sup>th<\/sup>\u00a02025, 14:00\u201316:00 (Finland\/ EET)<br \/>\n<strong>Format:<\/strong>\u00a0Online webinar &amp; networking workshop<\/p>\n<p><strong>Registration:<\/strong>\u00a0<a href=\"https:\/\/bit.ly\/Gamestorming2\">https:\/\/bit.ly\/Gamestorming2<\/a><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Event Introduction<\/strong><\/p>\n<p><strong>What is a story behind world-renowned MinecraftEdu? How can playfulness and gamified methods strengthen youth participation and inclusion?<\/strong>\u00a0In this second Gamestorming webinar, we will talk about democracy in the classrooms, gamification and game elements, explore inspiring digital cases, identify emerging collaboration themes, and co-create future directions together. The session combines keynote input, hands-on co-creation in breakout groups, and case examples from across Europe.<\/p>\n<p><strong>\u00a0<\/strong><\/p>\n<p><strong>Webinar program<\/strong><\/p>\n<p><strong>14:00\u201314:05 | Welcoming words and introduction<\/strong><\/p>\n<ul>\n<li>Opening words and framing of the session<\/li>\n<\/ul>\n<p><strong>14:05\u201314:10 | Presentation of the GameIN project<\/strong><\/p>\n<ul>\n<li>Brief overview of aims and activities<\/li>\n<\/ul>\n<p><strong>14:10\u201314:40 |\u00a0<em>Keynote speech:<\/em>\u00a0Story behind MinecraftEdu \u2013 Games\u00a0<\/strong><strong>supporting democracy in the classrooms. Santeri Koivisto, Co-founder, MinecraftEdu<\/strong><\/p>\n<ul>\n<li>Story of MinecraftEdu<\/li>\n<li>How games can support democracy at schools<\/li>\n<li>Real-life examples<\/li>\n<\/ul>\n<p><strong>14:40\u201315:00 |\u00a0<em>Expert talk:\u00a0<\/em>Dimensions of inclusion and participation \u2013 Strengthening practices through game elements and mechanics. Game pedagogy specialist, Sonja H\u00e4m\u00e4l\u00e4inen, Youth Academy<\/strong><\/p>\n<ul>\n<li>A look into the dimensions and practices of inclusion and participation<\/li>\n<li>How playful and gamified elements can support youth work<\/li>\n<li>Demonstration:\u00a0<em>Tabletopia<\/em>example<\/li>\n<\/ul>\n<p><strong>15:00\u201315:40 | Collaborative workshop: Finding future themes &amp; trends<\/strong><br \/>\n<em>Breakout rooms with Mural<\/em><\/p>\n<ul>\n<li>GameIN survey results \u2013 Needs and hot topics in digital and gamified youth participation<\/li>\n<li>Discussion in the groups: Identifying emerging needs of the future youth participation and inclusion<\/li>\n<li>Highlighting key themes to guide future collaboration<\/li>\n<\/ul>\n<p><strong>15:40\u201315:55 | Case Studies from Europe: Inclusive &amp; Gamified Practices<\/strong><\/p>\n<ul>\n<li>GameIN project case examples: Gamified and digital youth participation in practice<\/li>\n<li>Introducing digital and gamified methods for youth participation<\/li>\n<\/ul>\n<p><strong>15:55\u201316:00 | Wrap-up and next session preview<\/strong><\/p>\n<ul>\n<li>Key takeaways from the session<\/li>\n<li>Outlook on next Gamestorming Event<\/li>\n<\/ul>\n<p><strong>\u00a0<\/strong><\/p>\n<p><strong>Please register for the November webinar here\u00a0<\/strong><a href=\"https:\/\/bit.ly\/Gamestorming2\"><strong>https:\/\/bit.ly\/Gamestorming2<\/strong><\/a><strong>\u00a0<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Webinar series info:<\/strong><\/p>\n<ol>\n<li><strong>New Technologies for Social Impact<\/strong>\n<ul>\n<li>September 4<sup>th<\/sup>, 2025 &#8211;\u00a0<em>Best practices &amp; case studies on how digital tools drive social change (GameIN project)<\/em><\/li>\n<li>Setting the stage for collaboration in youth participation and inclusion<\/li>\n<li>Hosted by Estonian National Youth Council, Estonia<\/li>\n<\/ul>\n<\/li>\n<li><strong>Playful Youth Participation \u2013 Democracy, Trends and Gamification<\/strong>\n<ul>\n<li>November 24<sup>th<\/sup>, 2025 &#8211;\u00a0<em>Gamified methods for youth engagement &amp; digital participation.<\/em><\/li>\n<li>Identifying emerging needs of the future youth participation and inclusion<\/li>\n<li><em>Hosted by Tampere University and Youth Academy, Finland<\/em><\/li>\n<\/ul>\n<\/li>\n<li><strong>From Invitation to Belonging: Practical Strategies for Inclusive Event Design<\/strong>\n<ul>\n<li>January 22<sup>nd<\/sup>, 2026 &#8211;<em>Designing youth sector inclusive events<\/em><\/li>\n<li>EXTRA: Introducing GameIN Method Bank<\/li>\n<li><em>Formulating new project ideas for European youth sector<\/em><\/li>\n<li><em>Hosted by Youth Power, Bosnia and Herzegovina<\/em><\/li>\n<\/ul>\n<\/li>\n<li><strong>Future of Youth Participation &amp; Designing Project Ideas<\/strong>\n<ul>\n<li>March 26<sup>th<\/sup>, 2026 &#8211;\u00a0<em>Logical framework to develop project ideas linked to webinar themes<\/em><\/li>\n<li>Turning collaboration ideas into practice within the network<\/li>\n<li><em>Hosted by Libera Palermo, Italy<\/em><\/li>\n<\/ul>\n<\/li>\n<\/ol>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-1120\" src=\"https:\/\/gamie.org\/wp-content\/uploads\/2026\/02\/2nd-gamestorming-webinar2.jpg\" alt=\"\" width=\"451\" height=\"563\" srcset=\"https:\/\/gamie.org\/wp-content\/uploads\/2026\/02\/2nd-gamestorming-webinar2-200x250.jpg 200w, https:\/\/gamie.org\/wp-content\/uploads\/2026\/02\/2nd-gamestorming-webinar2-240x300.jpg 240w, https:\/\/gamie.org\/wp-content\/uploads\/2026\/02\/2nd-gamestorming-webinar2-400x499.jpg 400w, https:\/\/gamie.org\/wp-content\/uploads\/2026\/02\/2nd-gamestorming-webinar2.jpg 451w\" sizes=\"(max-width: 451px) 100vw, 451px\" \/> <img decoding=\"async\" class=\"alignnone size-full wp-image-1121\" src=\"https:\/\/gamie.org\/wp-content\/uploads\/2026\/02\/2nd-gamestorming-webinar3.jpg\" alt=\"\" width=\"451\" height=\"563\" srcset=\"https:\/\/gamie.org\/wp-content\/uploads\/2026\/02\/2nd-gamestorming-webinar3-200x250.jpg 200w, https:\/\/gamie.org\/wp-content\/uploads\/2026\/02\/2nd-gamestorming-webinar3-240x300.jpg 240w, https:\/\/gamie.org\/wp-content\/uploads\/2026\/02\/2nd-gamestorming-webinar3-400x499.jpg 400w, https:\/\/gamie.org\/wp-content\/uploads\/2026\/02\/2nd-gamestorming-webinar3.jpg 451w\" sizes=\"(max-width: 451px) 100vw, 451px\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Gamestorming is a free four-part virtual event series exploring how  [&#8230;]<\/p>\n","protected":false},"author":1,"featured_media":994,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[82],"tags":[],"class_list":["post-993","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news_est"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - 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