
- 60min
- free
- unlimited
- English
Description
Harmony Square is a game about fake news. The game’s setting is the idyllic Harmony Square, a small neighborhood mildly obsessed with democracy. You play as Chief Disinformation Officer, whose job is to disturb the square by fomenting internal divisions and pitting its residents against each other.
The goal of the game is to expose the tactics and manipulation techniques that are used to mislead people, build up a following, or exploit societal tensions for political purposes. Harmony Square works as a psychological “vaccine” against disinformation: playing it builds cognitive resistance against common forms of manipulation that you may encounter online.
According to the developers, say that the game is for ages 15 and up. It contains minor references to mild forms of violence (including rude language on a fictional social media network, although no swear words are used). The scenarios in the game are fully fictional, although there are some references to real-world events. The developers put effort to make the game as inclusive as possible, and it can be enjoyed by players from all backgrounds.
Method & Activity Information.
- Difficulty:
- Session location:
- Test date: 09/03/2026
- Duration: 60min
- Costs: free
- Materials used:
- Youth participated:
- Registration: none
How useful was this post
Click on a star to rate it!
Average rating 0 / 5. Vote count: 0
No votes so far! Be the first to rate this post.
We are sorry that this post was not useful for you!
Let us improve this post!
Tell us how we can improve this post
Related methods
60min
20+
English, Bosnian, Estonian, Finnish, Italian
This free training game helps to assist with decision making whilst working as part of a [...]
unlimited
English, Estonian
The Estonian Cooperation Assembly has developed a range of activities, including digital tools and programmes, to [...]
120min
20+
English
The Europa Experience Simulation Game immerses participants in a realistic simulation of the European Parliament’s decision-making [...]


